Feb 3, 2012

Heads from various places

Long time.. no posting..!

Here is a portrait of a character from a story idea of mine, The Eyeball Collector:

And some alien head models. I've been practicing zbrush and testing normalmap methods.

Base model: XSI. Textures: Photoshop. Normalmap:  Photoshop/Zbrush. Render: Mental Ray


Base model: XSI. Textures: Photoshop. Normalmap:  Zbrush. Render: Mental Ray. White render: Zbrush.

6 comments:

Greg Broadmore said...

Love em'.
The character at the top is great - are you gonna model him?

Stuart Thomas said...

whoa the eye collector looks hella sweet! nice texturing and tones in there

Unknown said...

<3 the eyeball collector. That's such a good waifish skeletal form.

&.

Laura Dubuk said...

aww thanks all y'all!

@Greg - I might eventually, I've already sculpted him in clay and would like to make a digi version.. kid_sculpt_triple01.jpg

Ben Mauro said...

Nice L!

iestyn said...

I wish the games I played involved characters this interesting. Way too many settle for the tediously familiar.