Long time.. no posting..!
Here is a portrait of a character from a story idea of mine, The Eyeball Collector:
And some alien head models. I've been practicing zbrush and testing normalmap methods.
Base model: XSI. Textures: Photoshop. Normalmap: Photoshop/Zbrush. Render: Mental Ray
Base model: XSI. Textures: Photoshop. Normalmap: Zbrush. Render: Mental Ray. White render: Zbrush.
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6 comments:
Love em'.
The character at the top is great - are you gonna model him?
whoa the eye collector looks hella sweet! nice texturing and tones in there
<3 the eyeball collector. That's such a good waifish skeletal form.
&.
aww thanks all y'all!
@Greg - I might eventually, I've already sculpted him in clay and would like to make a digi version.. kid_sculpt_triple01.jpg
Nice L!
I wish the games I played involved characters this interesting. Way too many settle for the tediously familiar.
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